Alive! Animation course in Blender Information
The most extensive and bestseller Blender animation course ever released to date. From fundamentals to expert techniques.
Alive! Is the most extensive Blender animation course released to date. It will take you from the very fundamentals of motion in Blender to high-end, advanced level character action animation.
Course requirements
This course is for perfect animation beginners to advanced animators. You don’t need to know how to animate in Blender but you do need some experience with the software to be comfortable with its UI, base tools and navigation.
What’s included in the course
- More than 180 videos
- Over 32 hours of lessons and exercises
- All blender files per lesson
- A ball rig
- A Low poly squirrel rig
- A Battle mech robot rig
- A super hero “Trident” character rig
Here’s what you’ll learn in Alive! Animation course in Blender:
Getting access to educational animation content is generaly quite expensive and often difficult to know where to start. That’s why I’ve designed this course to give you all the fundamentals of animation and teach you the tricks and techniques you’ll need to create everything from a cute character short to kickass action animations. We will cover all of this using Blender, the free and open source software, but you will be able to transfer all these techniques to any other software or animation medium. There is something in this course for everyone from complete animation beginners to more experienced animators.
Blender animation tools and workflow
- From your first keyframe to in depth animation tool understanding. (dopesheet, action editor, NLA, graph editor…)
- Animating simple object
- Understanding 3D space
- Animating a rigged object with multiple bouncing ball exercice
Animating a rigged character
- Full pipeline to create a short animation, step by step
- Preproduction
- Using the camera
- Staging
Introduction to advanced animation techniques
- Animating a robot with the layered approach
- Introduction to space switching
Human locomotion
- Advanced step by step run cycle
- Advanced step by step walk cycle
The art of posing
- Reference studies
- Body mechanics
- Pushing the pose
Advanced action animation, 4 hit combos, full process.
- Reference studies
- Blocking
- Breakdowns
- Blocking plus
- Splinning
- Polishing
Character intro Animtion (available 2022-03-04)
- Camera Work
- Planning
- Full blocking
- Environment and composition
- Advanced polishing techniques
About Author
With about 10 years of experience using Blender, multiple successful Blender courses, currently CG director at Atypique Studio, I have been publishing educational content for over 7 years.
I am a self taught 3D artist, so I know what it takes to learn this amazing craft. I have become a Blender foundation Certified trainer and have made hundreds of animations for commercials and games.
More courses from the same author: Pierrick Picaut
Salepage: Alive! Animation course in Blender – Pierrick Picaut