Academy of Animated Art Introduction to the Unreal Engine Workshop Information
The Academy of Animated Art Introduction to the Unreal Engine Workshop is designed to help beginners and professionals alike learn the fundamentals of Unreal Engine.
Discover Unreal, the Real-Time Render Engine that gives you immediate results and makes experimenting in 3D rewarding and fun.
“Wait…I thought Unreal was just a render engine for videos games? How can I make beautiful images with something that makes video games? The technology must be so limiting!”
What do you think this…2008!?!?!
Real-time render engines have taken enormous leaps forward in recent years and the resulting images are astounding. And the best part…the results are immediate! No long render times. No more wasting time to see the results of your work. Imagine making a tweak and seeing the results instantly. Envision how much faster you can work and how many more iterations you can churn through with that real-time speed. That’s what Unreal does for you.
“So I get why this is cool? But can learning Unreal help me get a job?”
Absolutely! Unreal is a stable software in the gaming industry and is rapidly growing in popularity if architectural visualization, VFX, and Animation. So learning Unreal will give you a multifaceted skill set that makes you marketable for all types of jobs!
Your instructor, Jordan, is a perfect example of this. After just 7 months of working in Unreal he now has a job as a Lighting & Compositing Artist on Feature Films and Television.
You will be like a multi-headed monster. You will be unstoppable!!!
“What if I’ve never used a real-time renderer before? Is it hard to pick up?”
Absolutely not. And this course, in particular, is designed for newbies. Jordan knows what it is like to transition to Unreal and can walk you through the process step-by-step to get you working fast!
Don’t wait for long renders any more! Join the real-time revolution with the Academy of Animated Art Intro To Unreal Engine Workshop.
What You’ll Learn In Academy of Animated Art Introduction to the Unreal Engine Workshop?
Installing Unreal Engine
- Installing Unreal Engine 4 (3:47)
Setup
- Changing Vault Cache Location (1:47)
- Creating Your First Project (4:37)
Intro To Unreal
- Window Panels (5:52)
- Menus (3:18)
- World Settings (4:34)
- Viewport Controls (4:59)
- Levels Menu (6:18)
Exporting From Maya
- What To Look For When Exporting (5:40)
- Installing Bonus Tools (3:05)
- Removing Ngons (4:16)
- Smoothing Geometry (5:18)
- Exporting Separate Parts To Alembic (7:25)
Importing To Unreal
- Importing Into Unreal Engine (5:43)
Materials in Unreal
- What Is A Master Material? (1:54)
- What Is A RMA Texture (3:14)
- Creating A Master Material (8:40)
- Bonus Video Creating A Master Material Without RMA (4:04)
- SubSurface Scattering (8:17)
- Shading Our Model (11:01)
What is the Sequencer?
- Sequencer (3:29)
How is Unreal Different Than Maya?
- How Does Unreal Compare To Other Renderers? (14:15)
Lightmaps
- Unreal Engine Dynamic Vs Static Lighting (13:26)
- What Are Light Maps? (5:26)
- Creating Lightmap UVs in Maya (5:23)
- Generating Lightmaps (5:33)
Light Types
- Directional Lights (8:58)
- Sky Lights (8:04)
- Area Lights (7:48)
- Spot Lights (9:35)
- Point Lights (6:51)
Post-Process Volume
- Introduction to Post-Process (6:32)
- Post-Process Camera Settings (8:24)
- Post-Process Grading (4:54)
- Post-Process Render Features (12:42)
Environment Setup
- Importing A Free Environment Pack (5:05)
Lighting Walkthrough
- Lighting Walkthrough (18:06)
Rendering with Cryptomattes
- Rendering (14:03)
- Bonus Content
- Distance Field Ambient Occlusion (9:05)
- Exporting Character With A Correct Rig (5:28)
- Autosaves (3:54)
- Lighting With Real World Values (8:31)
- Creating Blueprints (7:35)
- Reflection Captures (4:55)
- Rendering With Raytracing (5:03)
Course Resources
- Download Course Material
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