EmberGen Bootcamp by RedefineFX Information
Become top-level talent for any studio by staying ahead of your peers and mastering a new tool the industry is adopting at lightning speed. Learn in-demand skills, level-up your portfolio, wow your friends, and attract more career opportunities. Available exclusively at RedefineFX, The Embergen Bootcamp is by far the most complete EmberGen course on the market today, covering every main feature in-depth, and taking you from an absolute beginner to an advanced level at creating breathtaking volumetric and particles effects.
Does this sound like You?
Let me guess…EmberGen has been on your radar for a while…
…you’ve been wanting to learn it, but there’s no complete learning experience available anywhere…so you keep waiting for random YouTube tutorials to show up (and they just aren’t showing up, are they?)
With the clock ticking and more studios using EmberGen every day, how much longer are you going to wait as the opportunity passes you by?
When eventually a cool free tutorial shows up, it will only show you how to do that one specific effect. Not enough for you to really understand the software on a deep level to create YOUR OWN effects.
That’s why I created the All-New EmberGen Bootcamp
The Embergen Bootcamp provides something a bunch of surface-level, quick-tip YouTube tutorials never could:
- Continuity & lessons building on top of each other
- Gradually introducing more advanced concepts
- Key concepts explained through studio-quality examples
- Multiple unique & original effects that were developed specifically for this Bootcamp and are not available anywhere else
- Lessons created with the RedefineFX Method & the to-the-point teaching style you’re used to from Jesse
- Bite-sized, focused, highly information-dense, fully edited lessons with no time-wasting side talk, no over-explaining
- A resource you know and trust – RedefineFX has been serving a rapidly growing community of 3D artists for nearly 5 years
- You always walk away with a finished, tangible result you can immediately use to enhance your portfolio, reel, and attract paid work
- The course is NOT 100 hours long. It’s designed to teach you EmberGen in the shortest amount of time possible, without skipping any important concepts…it’s a true Bootcamp.
What You’ll Learn In EmberGen Bootcamp by RedefineFX?
Chapter 1: Introduction to EmberGen
- Welcome & Thank You
- Hardware recommendations
- How to Approach Learning EmberGen (and VFX in general)
- Home screen and presets
- Navigation and Interface
- Setting up a scene completely from scratch
- Intro to fire and smoke simulations
- Simulation speed in viewport
- Intro to GPU particles Part 1
- Intro to GPU particles Part 2
- Intro to GPU particles Part 3
- Combining volume and particle emitter
- Injection Curves
- Coloring particles by speed
- Intro to Modulators
- Intro to Forces
- Force masking
- Simulation node
- Simulation size and scene scale
- Shading basics
- Sharpening and other post effects
- Lights
- Emitter types
- Animation
- Grand summary and extra tips and tricks
Chapter 2: Projects
- Importing animated geometry
- Teleportation rings part 1
- Teleportation rings part 2
- Vertex color painting in 3Ds Max / Blender / C4D
- Sword particle trail
- Multiple vertex color masks on one mesh
- Ground hit explosion
- Heavy smoke, colliders, oscillators
- Upscaling
- Running Men ‘Ghost’ with Modulators
- Shockwaves
- Tank firing
- Burnout
- Neon Drift and Color Modulations
- Force Field
- Car on fire
- Toxic Blast with Particle Trails part 1
- Toxic Blast with Particle Trails part 2
- Osprey engine on fire
- Explosion Part 1 Main Blast
- Explosion part 2 smoke trails
- Explosion part 3 embers
- Explosion part 4 fire trails, shading, lighting
Chapter 3: Beyond the Basics
- Emitting particles by velocity
- Intro to Frozen particles part 1
- Intro to Frozen particles part 2
- Intro to Frozen particles part 3
- Thanos Disintegration
- Looping Your Simulations
- Forces in-depth part 1
- Forces in-depth part 2
- Modulators: Time Shift
- Mesh reveal
- Bullet time animation
- Modulators: Combine
- Creating sparks, lines, trails
- Wind tunnel
- Radial fire blast attack with modulators
- Electricity FX and God of Thunder example
Chapter 4: Import & Export
- Importing a background image
- Exporting an image sequence and importing into After Effects
- Adding an alpha channel
- Exporting passes and multi-pass compositing
- Exporting flipbooks
- Game Texture Viewer
- Importing Flipbooks into Unreal Engine & setting up a Niagara particle system
- Exporting VDB
- Importing VDB into 3Ds Max (smoke only)
- Importing VDB into 3Ds Max (Fire explosion) with Vray Volume Grid
- Exporting Alembic particles and importing into 3Ds Max
- Importing VDB in Cinema 4D
- Importing and shading VDB in Unreal Engine
- Importing and shading VDB in Blender
- Importing & Shading a VDB with Octane in Blender (Also Applicable to Octane for Cinema 4D)
Chapter 5: Bonus Lessons & Project Files
- EmberGen for Productviz
- Shockwave
- Thanos Portal Magic Version
- Thanos Portal Fire Version
- Thanos Portal Standard Version
- Master of the force
- The Flash
- Ultimate Fire Ability
- Line Attack (carpet bombing)
- Charge Up and release
- Snow explosion
- Sand explosion
More courses from the same author: Jesse Pitela
Salepage: EmberGen Bootcamp by RedefineFX – Jesse Pitela