Interior Architecture in Blender Information
Interior Architecture in Blender is designed to provide individuals with a comprehensive understanding and practical skills in creating realistic and engaging interior architectural spaces using Blender.
Interior architecture is key not only in set design for movies but also video game experiences. Follow me along as I walk you through my approach to create engaging interiors with realistic and cinematic lighting, materials and design.
What topics are covered?
- Analysis and collection of reference
- Constructing an interior architectural space in 3D with Blender
- Notes on lighting, materials and camera framing
Who is it for?
Designers/Artists/Creatives who are interested in new ways to create.
What do I need to have before I start?
- Blender 2.9 or higher
- knowledge of Blender
- experience with digital image making workflows
- Adobe Photoshop or equivalent
What You’ll Learn In Interior Architecture in Blender?
- 2 hour video tutorial with narration
- 3D scene in BLEND format (purchased character and other models as well as textures can’t be included due to licensing restrictions)
- references and works sheets
About Author
My name is Jan Urschel and I’m a professional concept designer and creative director working in the film and video game industry working on projects such as Captain Marvel, Ghost in the Shell, Rogue One and many more.
More courses from the same author: Jan Urschel
Salepage: Interior Architecture in Blender – Jan Urschel