The Ultimate ZBrush Guide course Information
An effective step-by-step guide to learning ZBrush for absolute beginners
The Ultimate ZBrush Guide course is a systematic and fun approach to learning ZBrush taking you from the absolute basic and core principles of how ZBrush work, all the way to detailing, posing and rendering.
All the lessons are structured to balance the theory and the practice to create a cool-looking character while developing your sculpting and design skills.
What You’ll Learn In The Ultimate ZBrush Guide course?
MODULE 01 – The Fundamentals
This first module is all about the most basic but crucial concepts in ZBrush like the Pixol. Mastering this first step will allow you to get a deep understanding of how and WHY some tools work the way they do in ZBrush!
MODULE 02 – Blocking and Design
This module is all about setting our project for success. We’ll focus on techniques that will allow you to create a good-looking 3D base that we can later turn into a polished sculpture!
MODULE 03 – Sculpting
This module is where we’ll dive deeper into some of the most powerful features in ZBrush. This will allow you to work your way up from simple primitive shapes to a cool 3D sketch all while developing your sculpting skills!
MODULE 04 – Modeling
In this module, will depart from the more ‘sketchy’ sculpting methods to focus on a more controlled approach that will allow you to produce clean base meshes for your objects.
MODULE 05 – Topology & Polish
At this point in the course, we would have a great sketch in 3D. So in this module, we’ll focus on methods to polish the surfaces which will allow you to turn the sketch into a refined asset with clean surfaces and solid volumes.
MODULE 06 – Detailing & refinements
Once we have a set of polished meshes with clean topology, we’ll begin our detailing process with techniques that will give you a lot of control over the placement and quality of the details
MODULE 7 – Additional Detailing features
In this module, we are going to tackle some additional techniques for detailing different types of objects so that you can get exposure and practice the full spectrum of features in ZBrush!
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