The Unreal Vault Information
The Unreal Vault is a comprehensive course designed to teach you how to create games using Unreal Engine 5, covering the entire game development process from start to finish.
Create Games in Unreal Engine 5 (step by step). Design beautiful levels, make a game from start to finish and create awesome boss fights!
Full Game Development Process
Let me introduce you to the unreal vault where you will learn to create games from scratch. This course will cover all my Unreal Engine 5 knowledge into one organized complete video series.
All the way from beginner setup to finished game with boss fights. You will learn the fundamentals, materials, level design, landscaping, blueprints, the full game creation proces, make an epic dragon battle and much much more.
Create Beautiful Levels
Create stunning landscapes, awesome levels and environments in just a couple of structured lessons.
You will learn how to create materials, landscaping and level design.
Make your games and projects pop out with these awesome tools. All of this is created within Unreal Engine 5.
Create Boss Fights – Epic Dragon Battle
Boss battles are the ultimate build-up challenges at the end of a level or game. A good and epic dragon battle will leave your players in awe.
You will learn an awesome system to generate random attacks from enemies or have them generated based on distance.
This set up is not complicated and repeatable for multiple enemies. Make it once, use it for all your bosses!
A.I. and NPC Integration
Artificial Intelligence sounds very futuristic and complitcated. But it is here within Unreal Engine 5 and it’s beginner friendly to use!
Create enemies or allies that follow you around, attack or assist you. This technology is also avaiblable with Blueprints (visual scripting). Connect the nodes, path your A.I. way and let the magic of UE5 do it’s work.
In this course you will learn how make a charging goblin, ninjas with combination attacks and a dragon boss fight that will choose attacks based on distance and randomness. This will bring a variety of enemies and uniqueness.
Damage And Health System
Create interesting attacks for your character and it’s enemies. You will learn how to create melee combinations, ranged attacks, magic spells, direct and AOE damage and a combination of all these attacks.
The damage caused by these attacks will be linked the UI (HUD/Screen). The health will be updated in an efficient way and shown on screen. Casted spells will deduct mana from the magic bar. All pieces will come together inside of example projects.
You will also learn how to regain health with health pickups and mana with an automatic refilling bar (regeneration over time).
Create Cinematics (Sequencer)
Create cool cutscenes with Unreal Engine Sequencer. Make stunning scenes that will be shown at certain moments within your game.
The main focus of the course is on Game Development but you can use these lessons for any other project. You can combine the lessons of the level design, scripting and sequencer to create interesting scenes!
You will learn how to create different cutscenes, combine them together and trigger them at the start, end or any triggerable moment in any of your projects.
More courses from the same author: Buvesa Game Development
Salepage: The Unreal Vault – Buvesa Game Development