tyFlow Deepdive: A 3D Simulation & Dynamic FX Course by RedefineFX Information
Take a Deep Dive Into Setting Up High-End 3D Simulations & Dynamic FX with tyFlow
Learn From a Variety of New Setups Covering Every Major tyFlow Feature
VDBs, Actors, Custom Properties, tyMesher, tySlicer, Cloth Sims, Tearing, Inflation, Phoenix FD everything, Particle Binds, …it’s all here. All of the below examples were created to cover as wide a spectrum of skills as possible.
What You’ll Learn In tyFlow Deepdive: A 3D Simulation & Dynamic FX Course by RedefineFX?
Chapter 01: Fundamentals
- Particle Relationships (Parent, Sibling, Child)
- CUDA Particle Binds & tySplines
- Array Operator
- Branch & Grow Operators
- Spawn & Resample Operators
- Filters
- Neighbors Test
- Particle Groups
- Point Force Operator
Chapter 02: Custom Properties
- Color by Scale, Age, Speed
- Restore Previous State
- Reveal Project
- Scale by Texture & Proximity
- Spline Paths Growth
- Animated Textures
- Space Colonization Growth / tyMesher
Chapter 03: Cloth Simulations & Particle Binds
- Hanging Objects
- Cloth Splitting
- Cloth Tearing
- Cloth Peeling
- tySlicer & Particle Break Operator
- Sneaker Impact Inflation Project
- PhysX and Cloth Interaction
- My Lighting & Rendering Setup
Chapter 04: VDB
- VDB Introduction
- Grow and Fill Object
- Subtract with Particles
- Grow with Particles
- Sphere Packing
- VDB Force Operator
- Organic Growth Project
- Turn VDB into tyFlow Particles
- Influence volumes with forces (vortex, wind, etc.)
- VDB Morphing
Chapter 05 : Phoenix FD
- Fluid Force: Influence Particle
- Birth Fluid / Phone Shockwave Project
- Liquid Color by Velocity
- Voxel Explosion
- Fluid Properties Operator
- Property Transfer Operator
- tyFlow as Phoenix Emitter
- Deepdive Thumbnail Artwork Project
Chapter 07: Set / Link / Move to target
- Understanding Set Target: Comprehensive Overview
- Link to Target
- Move to Target
- Head Strings Project
- Catch Balloons Project
Chapter 08: Animated Characters & Crowd Simulations
- tyActors Overview
- Importing Mixamo Characters
- Adding Materials & Smoothing Groups to Character Skins
- Understanding Differences Between FBX & Biped Actors
- Combining Multiple FBX Character Animations
- Triggering Different Animations Based on Conditions
- PhysX & FBX Actors Interaction
- Turn Mixamo FBX Characters into Bipeds with Bones
- PhysX Ragdolls & Ragdoll Bind Introduction
- Truck Hit Project / Bind Pose Match
- Phoenix FD Explosion Blows Away Crowd
- Car Drift Project: Turn running actors into PhysX Objects & Destroy Them
- Combine Multiple Biped Animations
- Connecting Actors with Ropes
- Attaching Balloons to Ropes & Making Balloons Cuda Cloths
- Zombie Tower Attack (make’em climb!)
- The Helicopter Project – Run, Jump, turn into Ragdolls & Connect to Helicopter with Ropes
More courses from the same author: Jesse Pitela
Salepage: tyFlow Deepdive: A 3D Simulation & Dynamic FX Course by RedefineFX – Jesse Pitela