UE Interactive Visualization Information
UE Interactive Visualization by Stan Zhuikov is a comprehensive course designed for architects, designers, and visualizers looking to enhance their projects using Unreal Engine.
UNREAL ENGINE FOR ARCHITECTS DESIGNERS AND VISUALIZERS
Start learning today to take your projects to the next level and discover new professional opportunities.
What You’ll Learn In UE Interactive Visualization?
Chapter 1
- Introduction. Course curriculum.
- Part 1 Software Installation
- Part 2 Preparation of 3D Model
- Part 3 Draw Calls and Geometry Optimization
- Part 4 Datasmith. Scene export to Unreal Engine
Chapter 2
- Part 5 Initial setting of exterior light
- Part 6 Interior light. Glass material setting
- Part 7 Lumen Surface Cache. Problem solving
- Part 8 Procedural and HDRI Clouds
Chapter 3
- Part 9 Geometry Optimization in Unreal Engine
- Part 10 Geometry Editing in Unreal Engine
- Part 11 Copying, Merging and Placing Assets in the scene
Chapter 4
- Part 12 Post Process Volum. Interior Sun Light. Fog
- Part 13 Solving the problem with Light Artifacts
Chapter 5
- Part 14.1 Exterior Materials
- Part 14.2 Exterior Materials
- Part 15 Static Mesh and Procedural Grass
- Part 16.1 Interior Materials
- Part 16.2 Interior Materials. Two-sided Materials
- Part 16.3 Interior Materials
- Part 16.4 Interior Materials
- Part 16.5 Interior Materials. Recessed Lighting Material
Chapter 6
- PART 17 Foliage and Plants. Megascans
- Part 18 Post Process Volume. Final settings
Chapter 7
- Part 19 Interior Artificial light Settings
- Part 20 Fire in the Fireplace
- Part 21 Exterior Artificial light Settings
- Part 22 Final Project Improvements
Chapter 8
- Part 23 Getting started with Blueprints. Character and Collision
- Part 24 Blueprint Doors Opening
- Part 25 Scene Optimization with Levels
- Part 26 Changing a Position of the Sun with Blueprint
- Part 27 Foliage Optimization with Blueprint
- Part 28 Interactive Furniture Replacement
- Part 29 Camera Zoom with Blueprint
- Part 30 Main Menu
- Part 31 Preloading Screen
- Part 32 High Resolution Screenshot
- Part 33 Reminder Bar and Quit the Project
- Part 34 Project Icon
- Part 35 Packaging Project
- Part 36 Final Project Setup. Problem Solving
- Part 37 Architecture Cinematic Rendering and Animation
Chapter 9
- Part 38 Video Editing. DaVinci Resolve
- BONUS Project Source Files
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