The ULTIMATE Guide to Plasticity BASIC – Blender Bros
If You’re Tired of Wrestling with Blender’s Complexity & Want a Simple, Enjoyable 3D Modeling Solution…
Discover How to Completely Master Plasticity in Under 12 Hours
No More Wasting Time on Topology. No More Shading Errors. No Technical Hassles. Just Easy, Fun, & Intuitive CAD Modeling from Start to Finish.
What is Plasticity?
Plasticity is a brand new 3D modeling software. The difference between Plasticity and Blender is that Plasticity focuses on NURBS-based modeling. This means that there is no “topology”. Your 3D models are defined by mathematical equations and vectors as opposed to polygons.
Simply put: you don’t have to deal with the same annoying mesh issues as you would in software like Blender. No geometry overlaps. No complex modifier workflows. Fast and easy-to-use tools for creating complex surfaces. You can do some serious damage with a click of a button without needing to worry about technical issues.
The best part? You can learn every single Plasticity modeling tool AND the UI in 1 hour. It is SUPER SIMPLE.
What You’ll Learn In The ULTIMATE Guide to Plasticity BASIC
- Stage 1: Introduction
Learn how to install Plasticity, set up your menus from scratch, use custom shortcuts, and perform basic operations (47 minutes) - Stage 2: Modeling
Learn how to use the tools practically by creating a SciFi ship from scratch. At the end of this section, you’ll feel comfortable using the modeling tools, performing basic operations, and creating your own models from scratch without any technical knowledge. (5 hours) - Bonus Modeling Section
Learn not only how to detail your models but also how to think like a concept artist. In this section, we will also model a fully functional interior of the ship’s cockpit. (3 hours) - Stage 3: Rendering
Learn how to render your completed models using Blender. This section is not just a guide on rendering, but a full-on masterclass on creating high-end pro-level renders for your portfolio.
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